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06-Oct-2008

Java™ ME Developer's Library
Java™ ME Developer's Library is a complete resource package with introductory, getting started, tutorial, and API level information for developers wishing to use the S60 or the Series 40 platforms for developing mobile Java applications or services. This library is available in HTML format online, as a stand-alone version and as an Eclipse plug-in.

02-Oct-2008

S60 5th Edition: What’s New for Developers
This document provides developers with a summary of the new features in the initial release of S60 5th Edition. The document describes the changes to the UI and the new features available to developers using Symbian C++, Open C/C++, Java™ technology, Web Runtime (WRT), and Flash Lite from Adobe. It also covers support for additional content formats.

02-Oct-2008

S60 Platform: Developers’ Introductory Guide
This version of S60 Platform: Developers’ Introductory Guide provides information about the platform through the initial release of S60 5th Edition. It describes the architecture of the S60 platform, provides an overview of the available runtime and content technologies, outlines the tools available for developers, and offers a guide to the support services provided by Forum Nokia.

29-Sep-2008

Java ME for Nokia Platforms E-learning
This e-learning module gives a brief tutorial on how to start developing Java ME applications for Nokia mobile platforms. This module includes the development process, the use of standard Java ME features, and the use of additional MIDP APIs. The module assumes some familiarity with the Java programming language and basic object-orientation concepts.

10-Jul-2008

SNAP Mobile: Standard Game Requirements
This document contains the technical, usability, and publishing requirements for SNAP Mobile games. These requirements apply to developers who use the SNAP Mobile Client API to create SNAP Mobile games for mobile devices that support the Java™ Platform, Micro Edition (Java ME) technology. This document serves as a standard reference document for SNAP Mobile game compliance testing.

10-Jul-2008

SNAP Mobile: Device and Network Test Instructions
This document gives developers a guide to the SNAP Mobile Device and Network testing tool. The SNAP Mobile Device and Network testing tool is designed to help developers determine the compatibility of certain devices and networks with SNAP Mobile. This document provides instructions for: setting up the testing tool on the device(s) to be tested; conducting the test; and reviewing test results.

10-Jul-2008

SNAP Mobile: Game Compliance Testing Guide
This document provides a detailed explanation of the SNAP Mobile Game Compliance Testing process. It includes a description of the SNAP Mobile Emulation Environment’s functions and features; instructions for setting up the SNAP Mobile Emulation Environment; procedures for conducting various types of tests, including the precompliance test; and, detailed steps for each stage of the process from initial development to final compliance testing.

10-Jul-2008

SNAP Mobile: Server Administration Guide for Game Developers
This guide provides instructions for configuring the SNAP Mobile Development server environment through the CSR tool. It is intended for game developers who are using the SNAP Mobile SDK to implement rankings and asset management functionality in a multiplayer game.

10-Jul-2008

SNAP Mobile: Getting Started
This document provides a quick and easy starting point for developers who want to begin working with the SNAP Mobile Client SDK. It gives an overview of SDK contents and outlines what developers should consider when setting up their development environment.

10-Jul-2008

SNAP Mobile SDK Javadocs
The Javadocs describe the packages, specifying the classes and usage, in the SNAP Mobile API.

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