Symbian/C++ Documentation
Areas of interest
Compatibility - S60/Symbian C++

S60 Platform: Identification Codes v2.1
This updated document describes how application developers should handle the compatibility of C++ applications at installation time, using S60 identification codes (Platform IDs and Product IDs). Note that from S60 3rd Edition onwards, the product IDs of all devices are maintained in the Forum Nokia Device Specifications.

Introduction to S60 3rd Edition eLearning
This eLearning module presents students with the information they need to get started in S60 3rd Edition development. Students learn about the S60 platform, S60 licensees, and details about the product creation community. The module covers topics related specifically to S60 3rd Edition, including which devices support it and how it differs from S60 2nd Edition. In addition to the background details on S60 3rd Edition, this module covers integrated development environments (IDEs) that can be used in S60 development.

S60 Platform: Source and Binary Compatibility v1.6
This updated document addresses compatibility across different S60 platform releases — especially compatibility issues that application developers must take into account when moving up from previous S60 platform releases or targeting an application for multiple platforms. The document also discusses several development techniques that ensure better source and binary compatibility when applied, and reduce changes to source code if a compatibility break is unavoidable. The document has been updated to include information about S60 3rd Edition, Feature Pack 1.

S60 2nd/3rd Edition: Differences in Features v1.5
This updated document discusses differences in features between S60 2nd Edition and 3rd Edition base software. It presents new, enhanced, and removed features, functionalities, and APIs between those two versions. The document has been updated to include information about S60 3rd Edition, Feature Pack 1.

S60 Platform: Porting from 2nd to 3rd Edition v1.1
This updated document provides guidelines and describes how to port S60 2nd Edition C++ applications to S60 3rd Edition. The main changes between S60 2nd and 3rd Edition are in the application base constructor (for skin changes), new application entry point, target type, application resource, registration, and security. The document has been written based on experiences from porting regular S60 2nd Edition C++ applications, such S60 Platform: POP/IMAP Example. There are code snippets from the example in the document for demonstrative purposes.

S60 1st/2nd Edition: Differences in Features v1.1
This document introduces new features in S60 2nd Edition, and explains changes made to enhance existing functionality. Revision on April 28, 2006: minor editorial changes including terminology update.



